本视频教程是由Digital-Tutors机构出品的3dsMax游戏模块化结构视频教程,Digital-Tutors Designing a Modular Structure for Games in 3ds Max,时长:1小时58分,大小:2.8 GB,MP4高清视频格式,附工程源文件,教程使用软件:Photoshop CC, 3ds Max 2014,作者:Dan Cox,共13个章节,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于DOS操作系统的3D Studio系列软件,最新版本是2013。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如:《X战警II》,《最后的武士》等。
Digital-Tutors Designing a Modular Structure for Games in 3ds Max
In this 3ds Max tutorial, we’ll learn how to design modular structures for video games. Without modularity, many games would require many more resources to be made. We’ll cover how to anticipate the needs of your modular structure and how to quickly detail out our design in 3D. By the end of this 3ds Max training, you’ll be more knowledgeable in the principles of modularity and will understand how to design your own modular structure for games. Software required: Photoshop CC, 3ds Max 2014.