[Blender] Blender基础核心技能训练视频教程

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抱着猫的老鼠 发表于 2019-7-29 08:00:00 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
Blender基础核心技能训练视频教程


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本教程是关于Blender基础核心技能训练视频教程,时长:6小时30分,大小:1.5 GB,格式:MP4高清视频格式,附源文件,教程使用软件:Blender作者:Darrin Lile,共41个章节,语言:英语。

Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片制作解决方案。blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

视频预览:







Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程 Blender基础核心技能训练视频教程

Learn to use Blender and start 3D-modeling, texturing, lighting, and rendering your own amazing 3D scenes
Learn
Create 3D objects and scenes
Create realistic materials
UV map 3D objects and assign textures
Light and render a scene using the Cycle render engine
About
In this course, you’ll learn the fundamental concepts and skills that will allow you to create three-dimensional models in Blender. We begin with Blender’s interface and navigation tools and move steadily into its foundational modelling tools such as Extrude and Loop Cut. We’ll talk about building up complex objects from basic shapes, and you’ll be introduced to some of Blender’s modifiers, such as Mirror and Subdivision Surface.
We then talk about using Blender’s Cycles render engine to create materials for our objects, light our scenes, and create stunning renders. We first look at Blender’s camera and render settings. We will then go over the different kinds of light that Blender has to offer. And we use the Node Editor to create and modify materials for our scene. The interaction of materials and lighting is an important part of any scene, and this course provides the fundamental concepts and techniques you’ll need to achieve great renders in Blender.
Finally, we will talk about what UV mapping is and why it is needed. We’ll go over the tools that Blender offers for UV-mapping our 3D objects. And we’ll look at how to export your UV maps out of Blender so you can build textures in image-editing programs such as GIMP. We’ll then bring these textures into Blender and assign them to our objects using the Node Editor. In addition, we will work with Blender’s Texture Painting tools, and examine how we can paint textures directly on our 3D models.
Click the Enroll button and get on the road to success with Blender!
All the code files are placed at https://github.com/PacktPublishi ... ndations-of-Blender
Style and Approach
This course is designed to help you build something from scratch, from prototype to near completion. It covers the theory and implementation with real app examples.
Features
Blender 3D modelling tools
UV mapping
Materials and textures
Cycles, lights, and rendering

《Blender全面核心训练练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16757218-1-1.html

更多相关教程请关注:Blender视频教程专区Blender插件专区中文字幕教程专区

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