本软件是由The Foundry公司出品的Nuke Studio影视后期特效合成软件12.1v3版,大小:870 MB,支持Win64位系统,语言:英语。RRCG分享
NUKE是一个获得学院奖(Academy Award)的数码合成软件。已经经过10年的历练,为艺术家们提供了创造具有高质素的相片效果的图像的方法。NUKE无需专门的硬件平台,但却能为艺术家提供组合和操作扫描的照片,视频板以及计算机生成的图像的灵活、有效、节约和全功能的工具。在数码领域,NUKE已被用于近百部影片和数以百计的商业和音乐电视,NUKE具有先进的将最终视觉效果与电影电视的其余部分无缝结合的能力,无论所需应用的视觉效果是什么风格或者有多复杂。Nuke合成软件参与制作的著名影视有:I, Robot 机械公敌、《极限特工》xXx、《泰坦尼克号》、T-2、《阿波罗13》、《真实的谎言》、《X战警》等...
《NUKE Studio特效合成基础核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16667819-1-1.html
更多相关内容请关注:Nuke视频教程专区
演示视频:
V12版视频预览:
Foundry公司发布了即将发布的Nuke 12.0中新增Inpaint工具的功能前瞻。
这款GPU加速工具与PhotoShop的Healing Brush功能相似,旨在快速清理素材,尤其是移除线条和跟踪标记时效果更佳。
清理素材和转换纹理的直观工具
Foundry公司的Nuke新闻稿将Inpaint工具称为一款“快速直观的”素材清理工具,与PhotoShop的Healing Brush工具的功能相似。
该工具可以帮助用户无缝清除线条、标记或瑕疵,而Nuke软件可以从画面中的采样点传输高频细节。
用户也可以从第二张参考图像中进行采样,从而可以在干净背景画面的区域进行绘制,甚至是在图像中复制新的纹理。
绘制笔触和旋转形状都可以用来定义Inpaint的区域;用户可以通过用户界面中的拉伸旋钮进一步控制Inpaint的方向。
Nuke 12.1 gives artists all the features they need, right at their fingertips. With the new Shuffle Node, substantial enhancements to BlinkScript and Particles and performance improvements targeting GPU accelerated nodes.
New Shuffle Node
Introducing a new, updated version of the Shuffle node which will replace both the Shuffle and ShuffleCopy nodes. With a more user-friendly UI, the updated node improves stability and offers consistent channel ordering relative to the previous Shuffle node. Plus, it can now support one or two inputs and up to eight channels per layer.
Updated Nuke Spherical Transform and Bilateral
We’ve merged the NukeX and Cara VR versions of SphericalTransform and Bilateral with the Nuke versions of these nodes, adding increased functionality and GPU support in Nuke. SphericalTransform has a new MirrorBall projection method, alongside access to the standard set of Nuke filter methods. Both nodes take advantage of the CaraVR GPU performance improvements added in Nuke 12.1 and are available in Nuke—they do not require a NukeX license.
Cara VR GPU Caching
Improvements to Nuke’s GPU processing architecture result in significant performance improvements for chains of nodes that use this new behavior. In Nuke 12.1, all of the Cara VR nodes, including SphericalTransform and Bilateral, take advantage of this architecture resulting in significant improvements in viewer processing and rendering. This improvement is also available in BlinkScript.
New BlinkScript Particle Support
NukeX now includes a new ParticleBlinkScript node. This node allows users to write BlinkScripts which operate on particles and further enables users to write their own custom Particle nodes. We’re also providing 14 new gizmos as a starting point for artists and developers using ParticleBlinkScript to create new particle tools.
To facilitate these updates, we’ve made some updates and fixes to Nuke’s BlinkScript framework to improve performance for GPU-accelerated nodes and help developers working with BlinkScript, including a new debug printout. See the release notes and developer documentation for details.
《NUKE Studio特效合成基础核心训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16667819-1-1.html
更多相关内容请关注:Nuke视频教程专区
|