Size 4k
Grass, Muds, Leafs, Rocks, Stones
Each material have 3 textures
- Albedo
- Normal
- packed (channels RGB = Roughness, Height, AmbientOcclusion)
There is one Base material, and 15 Instances with different textures and settings
Instructions:
1. Copy Folder name: GreenAndGray_Pack1 in Content folder in root your UE4 project
2. In Content Browser in UE4 go to GreenAndGray_Pack1 -> Maps -> Showcase
Materials Instances:
There is a few options, you can set:
-Change each texture
-Change roughness
-Brake tiling for materials (a few options)
-Settings for Tesselation and Dynamic tesselation (camera position)
-UV tiling