[三维软件] 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0

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welneon 发表于 2012-12-31 10:09:54 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0

Solidangle Maya To Arnold 是一个高端的Maya照明系统,在过去的几年中,Arnold 已被用于创造独特的视觉效果,主要应用于影视级的故事片,动画片,和高端商业项目。

MtoA is a plug-in for Autodesk Maya which provides a bridge to the Arnold rendering system from within the standard Maya interface. Once installed, and the plug-in loaded in Maya, all you need to do is select Arnold rendering in Maya to start rendering your scenes.

One of the most interesting and successfully expanding renderers is Arnold. A fully ray tracing solution, it has gained tremendous credibility in the last few years at the high end especially in major vfx feature films and animated features. Sony Pictures Imageworks was the catalyst for the professional adoption of the product, but its use and reputation have blossomed to places such as Digital Domain, ILM, Luma Pictures, Framestore, Digic Pictures and others.

What's new in 0.2

- Normal Map Support through the native Maya bump2d node. Some extra attributes added to Flip the
different channels.
- Extended the ShadowCatcher shader to support a slot for reflection and shadowColor.
- Improved threading in the Renderview. See RenderView.mp4 and RenderView_IPR.mp4.
- Improved the performance of Override Sets and added a textfield to filter the attributes to override with a
regular expression.
- Increased the number of parameters supported by the Render command. This is a list.
- Ability to define custom path for the AEtemplate of custom shaders with the MTOA_TEMPLATES_PATH
environment variable. It should point to the paths where custom AETemplates are located. MtoA will look for
AETemplates in the MtoA \scripts\mtoa\ui\ae folder and in the ones defined in MTOA_TEMPLATES_PATH.
- Auto-instancing of standins whose "Path" attribute points to an .ass file; subsequent standins trying to load
the same .ass file will instance the previously loaded geometry, potentially saving tons of both memory and
disk I/O.
- UI added to specify trace_sets on shapes.
- Support for custom display drivers.

Arnold was started by Spaniard Marcos Fajardo, but while he lived in the USA. Today Fajardo is still the chief architect of the “Arnold” at Solid Angle and the company is back based in Europe.
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精彩评论90

甯茬矗中取 发表于 2012-12-31 11:14:57 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
猪坚强 发表于 2012-12-31 12:33:11 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
王乐洋 发表于 2012-12-31 17:40:04 | 显示全部楼层
强烈支持楼主ing……
zzzhzjt 发表于 2012-12-31 18:37:42 | 显示全部楼层
淡定,淡定,淡定……
常铖 发表于 2013-1-1 08:14:46 | 显示全部楼层
真是难得给力的帖子啊。
radomalg 发表于 2013-1-1 08:16:55 | 显示全部楼层
激动人心,无法言表
xhwz216 发表于 2013-1-1 10:40:54 | 显示全部楼层
这个真好~~
coolwdd 发表于 2013-1-1 11:24:44 | 显示全部楼层
喜欢,看一下。
peterf 发表于 2013-1-1 12:39:29 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
yy83126VIP会员 年费VIP会员 发表于 2013-1-1 13:12:43 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
polong 发表于 2013-1-1 14:45:07 | 显示全部楼层
看看密码是什么。。
wuyacg 发表于 2013-1-1 17:35:07 | 显示全部楼层
真是难得给力的帖子啊。
这个是破解版吗?有没有水印?
jert 发表于 2013-1-1 18:38:48 | 显示全部楼层
强烈支持楼主ing……
zyl810615 发表于 2013-1-1 21:32:22 | 显示全部楼层
真是难得给力的帖子啊。
ForestRainr 发表于 2013-1-2 00:21:38 | 显示全部楼层
强烈支持楼主ing……
60min 发表于 2013-1-2 01:12:54 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
crazydlVIP会员 年费VIP会员 发表于 2013-1-2 08:22:36 | 显示全部楼层
激动人心,无法言表!
豆爹 发表于 2013-1-2 10:08:58 | 显示全部楼层
强烈支持楼主ing……
aw111 发表于 2013-1-2 17:46:12 | 显示全部楼层
感谢发布如此精彩的CG资源 《Maya光线跟踪特效软件0.21.0》Solidangle Maya To Arnold (MtoA) 0.21.0
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