[Zbrush] ZBrush 2020数字雕刻大师级全面指南视频教程

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抱着猫的老鼠 发表于 2020-7-10 11:13:22 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
ZBrush 2020数字雕刻大师级全面指南视频教程

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本教程是关于ZBrush 2020数字雕刻大师级全面指南视频教程,时长:21小时21分,大小:21.9 GB,MP4高清视频格式,教程使用软件:Zbrush, Keyshot, Photoshop,附源文件,作者:Madeleine Scott-Spencer,共54个章节,语言:英语。RRCG分享

ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush为数字雕刻设定了行业标准。 它的强大功能可以让您在实时环境中使用可自定义的画笔来对虚拟粘土进行造型,纹理化和绘制。 使用ZBrush,就相当于你在使用与电影制片厂,游戏开发商,玩具/收藏家,珠宝设计师,汽车/航空设计师,插画家和艺术家相同的工具。 ZBrush继续沿创新性和生产力之路前进,其主要的新功能可以帮助艺术家更快地工作。

《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16753788-1-1.html

更多相关教程请关注:Zbursh视频教程专区中文字幕教程专区

视频预览:



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Welcome to Introduction to ZBrush 2020 presented by Madeleine Spencer, the most comprehensive video training series available for Pixologic ZBrush.
With 54 chapters and over twenty hours of lecture, the series begins with a Quickstart tutorial for those entirely new to ZBrush. Madeleine begins by sculpting a character bust from a sphere while teaching core ZBrush concepts such as dynamesh, subdivision levels, the ZBrush interface, and navigation. Subsequent chapters offer in-depth lessons that cover virtually all aspects of the software, enabling the artist to create characters, creatures and props be them organic or hard-surface. As an artist’s tool, ZBrush allows for the modeling and sculpting of just about anything one can imagine.
After the quick start lesson, Madeleine delves into myriad topics such as interface customization, hotkeys, various sculpting tools and techniques, 3D alphas, custom brushes, insert multi mesh, array mesh, nanomesh, Vector Displacement brushes, and much more! She demonstrates hard surface sculpting in ZBrush as well as the polygon modeling tools including ZModeler, topology brush, and Zremesher. ZBrush as a tool for 3D printing is also discussed, with a chapter devoted to exploring the process of preparing a model for print using the Decimation Master plugin.
ZBrush is not only a powerful sculpting tool, it is also a robust 3D paint program. Madeleine demonstrates polypainting, UV master and Spotlight through detailed examples of paint techniques drawn from her 20 years of experience in the film industry.
Rendering with ZBrush is explained using Lightcaps, HDR images, how to customize and understand the ZBrush material menu and then render images either internally in ZBrush or externally with Keyshot. We also examine how to extract maps such as displacement, normal and color for use in film, TV, and game pipelines. New tools in ZBrush 2020 are discussed and demonstrated including exciting new tools such as the Extractor brushes, Deco brush, History Recall brush, Adjust Color, Mask by Polypaint, sculpting and painting on Morph UV surfaces, and more!
For artists new to ZBrush, those looking for a refresher on tools, or users interested in an exploration of the new features in 2020, this series provides a wealth of knowledge organized into chapters that are designed to be accessed either sequentially or individually on an as needed basis. With Madeleine Spencer as your guide, the power of ZBrush is demystified enabling you to create in 3D using this immensely powerful artist’s tool.

《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:
https://www.rrcg.cn/thread-16753788-1-1.html

更多相关教程请关注:Zbursh视频教程专区中文字幕教程专区

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