[Zbrush] 《ZBrush与TopoGun制作游戏角色模型高级教程》

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rrscteam 发表于 2011-12-4 00:29:08 | 显示全部楼层 |阅读模式 打印 上一主题 下一主题
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本教程是由Digital Tutors出品的ZBrush与TopoGun制作游戏角色建模高级教程,时长:2小时53分,附工程源文件,使用软件:ZBrush 4, TopoGun 1.06,作者:Justin Marshall,官方发布时间:2011年12月1日。

ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。

Digital Tutors Creating Game Characters with ZBrush and TopoGun
In this course we're going to use ZBrush and TopoGun to convert a very high resolution female hero character into a lower resolution game-type model. Sculpting applications like ZBrush are great for creating extremely detailed models, complete with surface texture and color. But to be able to rig, animate, or integrate these models into a game engine, we first have to convert the model to a much lower resolution. TopoGun is a great tool for taking our detailed meshes and allowing us to very intuitively redraw this new topology. In addition, it will allow us to project all of the mesh's detail onto maps. In this way we can use a lower resolution version of the model, while it still appears very detailed. We will start by preparing and exporting our dense meshes from ZBrush and then bring those into TopoGun as references. We'll use several tools in TopoGun to literally draw new base geometry right onto the high resolution meshes. We'll look at several of the tools available and how we can manipulate and change topology once it's been created. Once the topology is done, we'll create UVs for the new pieces and then generate maps for the detail and color information. Once we're done you'll have created your own game-type character from a very dense sculpt and you'll have the knowledge you need to repeat the process on your own creations.

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精彩评论22

sovl 发表于 2011-12-4 03:42:50 | 显示全部楼层
feichanghaode !《ZBrush与TopoGun制作游戏角色模型高级教程》
mcqueen 发表于 2011-12-4 08:45:51 | 显示全部楼层
DT 不错啊 《ZBrush与TopoGun制作游戏角色模型高级教程》
joe258 发表于 2012-1-12 12:22:54 | 显示全部楼层
很想要啊
唯一的信仰 发表于 2012-3-12 13:02:38 | 显示全部楼层
顶一下,谢谢分享了呵呵
zhengyudong 发表于 2012-7-15 09:30:44 | 显示全部楼层
good
anthonymoo 发表于 2012-8-6 01:07:09 | 显示全部楼层
感恩无私的分享与奉献 《ZBrush与TopoGun制作游戏角色模型高级教程》
七生石qss/// 发表于 2012-8-7 09:46:00 | 显示全部楼层
感恩无私的分享与奉献 《ZBrush与TopoGun制作游戏角色模型高级教程》
arb010218 发表于 2012-8-7 09:59:12 | 显示全部楼层
感恩无私的分享与奉献 《ZBrush与TopoGun制作游戏角色模型高级教程》
poseidon99VIP会员 永久VIP 发表于 2012-8-30 17:34:28 | 显示全部楼层
强烈支持楼主ing……
seawd 发表于 2012-11-28 14:12:12 | 显示全部楼层
感谢发布如此精彩的CG资源 《ZBrush与TopoGun制作游戏角色模型高级教程》
radar1224 发表于 2012-11-30 00:52:12 | 显示全部楼层
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